

Researching these topics will not unlock any technologies beyond themselves. The core of the Vengeance force doubles as its main research laboratory, led by Dr. Ideally also a list of resistance orders as well. Should you research a Commander prior to this, you'll have to capture another. Github In the same vein as this issue XCOM 2, I would like to see a graph of research. In practice, any Commander will do - so long as The Martian Solution has already been researched. The Unofficial Strategy Guide incorrectly states that only a Commander from an alien base can be used to give access to "Cydonia or Bust". An alien Commander will also always accompany a base invasion force. These research topics must be completed in order to travel to Cydonia and finish the game.Īlien Commanders can be found on Battleships, or in alien bases.

Hyper-Wave Decoder Any Live Alien Navigator * New Fighter Craft must be researched before you can build hovertanks
Xcom 2 research tree mods#
Long War Studios introduced five mods can be coming to XCOM 2 post-launch. The tree may even permit us to see how all of the Xcom 2 sport world is created. * New Fighter Craft must also be researched before you can build hovertanks.Įlerium-115 Personal Armor UFO Power Source The tree will assist us develop the Xcom 2 game world, which will be available on the Xcom 2 console, and can also be available for the PC and Mac. * New Fighter Craft must also be researched before you can build hovertanksįusion Weapons Blaster Launcher Blaster Bomb Laser Weapons Laser Weapons (tech breakthrough) Here are sequences of research topics needed to unlock all the technologies in the game.
